RESIDENT EVIL VILLAGE

 

RESIDENT EVIL VILLAGE



RELEASE DATE: May 7 2021

PLATFORM: Windows / PlayStation 4/ PlayStation 5 /Xbox One / Xbox Series X&S / Stadia

 

ABOUT THE GAME


Resident Evil Village is an upcoming survival horror game developed and published by Capcom. This is the tenth game in the Resident Evil series, and a sequel to Resident Evil 7: Biohazard. Resident Evil Village also includes a six-player online multiplayer mode, Resident Evil RE: Verse.




Ethan the Protagonist is met with the heat and horrors of an isolated village and its surrounding areas presenting new dangers and fresh mysteries. Capcom revealed fresh gameplay details including the release of a bonus mode which involved mercenaries. A long PS5 gameplay was also shown.

(Check it out)




It shows how the first-person strand’s mechanics are built upon in both new and series-familiar ways. How exploration is handled and a closer look at the new threats you’ll face including new scary creatures. And a surprising hint at, of all things, interfamily politics between the region’s ruling powers.



 

GAMEPLAY

Capcom’s Technology produce a stunning environment. For example, a simple abandoned home in the village, from an abandoned animal carrier to tin cans, each rendered in realistic lifelike details. Arrows stab into a fallen wooden beam, the signs of a past battle. Snow blankets the terrain, with strands of dead grass poking through. The dead calm of the densely detailed environments produces a somber yet compelling atmosphere.



Like the previous series, aim carefully to conserve ammo and permanently down enemies as efficiently as possible. Ethan can once again throw up his arms to decrease damage taken, but he can also push certain foes back, even deliver a counterattack. A more aggressive playstyle that could come into its own for the time and points-based Mercenaries mode, but kills earn you currency and items in the campaign as well. 



Resource management is still integral to your survival, but there’s definite rewards for perfecting your aim: cash (and certain collectables) can be traded for upgrades from a local merchant, The Duke.

 

Knife, pistol, and shotgun were all deployed during the gameplay demo (unused but spotted in Ethan’s repertoire were mines, and trailers have demonstrated the powerhouse that’s the game’s sniper rifle). All have baseline reload speeds, rates of fire, and ammo capacity that can be bettered with a few coins dropped into the Duke’s palm.





 




You’ve the option to buy ammo from The Duke, find bullets around the world, or combine materials to craft your own. In another apparent nod to RE4, collected treasures like crystal skulls and pendants can be sold for quick cash. 

 

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